![]() I use extrude, direction 1 = blind, distance = 29/32", direction 2 = blind, distance = 5" For direction 2, you can use whatever distance you need to make sure the tread is part of the tire. The tire specs page gives a tread height of 29/32, or almost 1". You should get something that looks like this.Īfter the tread is drawn, we extrude it. This is most easily accomplished by looking at the tire tread you are trying to copy, and deciding how big each piece should be in relation to how big the tire is. This gives you a plane that is tangent to the surface of the tire.ĭraw the first part of the tread in the plane. Next, create a reference geometry plane that is coincident with the endpoint of the centerline, and perpendicular to the center line. First, create a center line from the center of the tire out to the edge, in the plane of the inside face of the tire (where the two halves should join. And that's what you need to know to use the revolved cut feature inside of SolidWorks.Since this tire has three separate pieces to the tread, we will draw in in three separate steps. And then just define how far you'd like to cut around in your shape. You can have as much or as little in your original sketch as you'd like. You can set up as many different axes as you'd like. I've just made that little revolved cut that affects this part here, as well as this guy over here. So let's go ahead and delete that out of that box. And it's going to choose that sketch boundary, and it won't be using this one over here. ![]() Or if I want to use the other one, I can do that by just selecting in that box. ![]() I just want to use this guy over here, right. In fact, I can also choose selected contours, right? So if I want to use just one of these shapes, I can just select it. I can also go in direction two, so I can define how I want to cut in both directions. I'm just going to be making a very small cut in the side over here. So say type in like something like 30 degrees, you can see here, I'm just going to be cutting this direction here. We don't have to go all the way around, right? We can also just go maybe in one direction or for a certain amount of degrees. Now also going back over here to the cut, go back to the extruded cut feature. And you can choose which body, if you have a multi-body part like I do here is going to be affected by that tool. So you can do a whole bunch of things with this tool. It's cutting through over here, as well as cutting that little triangle around the outside of this part here. And now you've got a cut that's doing both parts. So just click on all bodies, then click on okay. So edit the feature and notice down here the feature scope. So let's go back to that feature itself and see what's going on. Now, when I exit out, I was expecting to get a cut that went around this green cylinder here, but I didn't. I'm going to click over here and just drag it into the shape right here. This time let's get add a basic triangle. Under that revolved cut is a sketch, go back and edit that sketch. Now we can add to our shape, if we wanted it to. Now that looks very similar to what we saw before, but however if we click on this face here to look on normal two, you can see that actually it's not a straight cut. And it's going to go ahead and cut that away. A scope is all bodies or selected bodies and click on this one. And notice what happens, as soon as I choose that, it takes that sketch and revolves it around 360 degrees to cut away that shape. And the first question it's asking me is what is my axis? So I'm going to go ahead and choose that one right there. Let's go ahead and create a revolved cut. So now I can take this shape over here and revolve it around that axis over there. I'm just going to choose the outside of this circle or that cylinder which will be then a circle. So come up here to reference geometry, come down here to access and my selection. And to do a revolved cut, we need to have something to revolve around, so we need an axis. ![]() ![]() But we're not here to learn how to do a regular extruded cut. And if I were to use that cut, it would create a basic straight cut there if I looked right at that face. Or I can just grab this arrow here and drag it out. And we can define how big that is going to be. So right now, if I were to create a regular cut, an extruded cut, it would go through the part and you can have multiple options here as far as like midplane. And let's go ahead and then show you what's going to happen. I'm going to ahead and start with a circle and I'm going to snap it right here to the mid point of the ending line there. First thing I need to do is create a sketch and I have a plane right here, which is the right plane, which goes right through those two parts there. The revolved cut feature allows us to take a basic shape and revolve it around a center line to create a cut into parts or multiple parts. ![]()
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